
Marcus is a lifelong gamer, serial entrepreneur, college professor, and international startup advisor. In 2013, he launched an indie game platform (ProjectMQ) that he scaled to 40 countries around the world. Since 2017, he’s been helping brands of all sizes like the University of Kentucky and the Republic of Estonia use video games to digitally engage their entire communities. His book “Innovate: Gaming & Esports” that teaches gamers, parents, teachers, and brands about the business and STEAM career opportunities in the gaming industry is 5-star rated, and has been shipped to 18 countires on 6 continents worldwide. In 2020, The Game Awards selected Marcus as one of 50 professionals for “Future Class,” a worldwide cohort of leaders building a more inclusive future for the gaming industry. In 2021, LinkedIn selected him as one of its ecosystem’s top 20 voices for sports. Marcus is always eager to chat about (spatial scent in) video games, and you can find him on LinkedIn.
At the Summit
The inaugural Eradicate Hate Summit was a truly impressive gathering of leaders dedicated to finding lasting and effective solutions to violent extremism. I was particularly moved by the prominence given to survivors and family members of victims of hate and violence throughout the event. Their stories and those of so many others must be at the center of what we do and why we do it.

